When the credit roll on the finish of Mortal Kombat 11’s glorious story mode, the slate has been cleaned. After a wide range of entertaining time-travelling hijinks, everybody’s second-favourite Shaolin monk, Liu Kang, has ascended into godhood and is able to start writing an all-new chapter in Mortal Kombat historical past. It is as near an ideal ending as you will get to the virtually 30 years of convoluted lore this collection has. However now, there’s Aftermath, Mortal Kombat 11’s non-compulsory growth that tacks on a handful of latest chapters to that narrative. And whereas the concept of a story-focussed add-on to this preventing sport is an thrilling prospect–and it definitely has its excessive moments–when the credit roll for the second time there is not that very same sense of gratification.
Initially of Aftermath, which instantly follows the top of Mortal Kombat 11, Liu Kang is interrupted by the nefarious sorcerer Shang Tsung. Together with the righteous wind god Fujin and badass indigenous shaman Nightwolf, the trio stops Liu Kang from continuing together with his rebuilding plans with the warning that they want to return in time, once more, to retrieve a MacGuffin with a view to cease the method from going to shit. Over 5 chapters and a cinema-appropriate two-and-a-half-hour operating time, the 5 Mortal Kombat characters which have now been launched to MK11 as post-release content material get to make their mark within the story. The chapters cowl the hijinks of Shang Tsung, Nightwolf, and the banshee queen Sindel from the Fighters Pack 1 DLC, in addition to two characters newly launched in Aftermath: Fujin and the four-armed Sheeva.
The comparatively temporary operating time of the entire thing permits it to be principally crammed with nice moments. The blockbuster aptitude current within the unique story mode is once more in full drive, as is the wonderful combat choreography that makes you wish to leap out of your chair. There’s nonetheless that bizarre disconnect when an extravagant combat cinematic transitions into the extra inflexible nature of the sport’s precise one-on-one fights, however there are some good moments that lie within the gameplay parts too, just like the handful of battles the place you’ve gotten an help character to name on.
Absolutely the spotlight of the story–and in all probability the entire Aftermath package–is undoubtedly Cary-Hiroyuki Tagawa’s efficiency as he reprises Shang Tsung. He’s deliciously evil, and the truth that he is aware of each different character is extremely cautious of his inevitable betrayal solely feeds his playfully smug ego. Nice facial animations and expressions, together with the amusingly unscrupulous timbre of his voice, assist to essentially nail key moments here–his sly, smirking grin undoubtedly left a giant impression on me.
Shang Tsung is an absolute treasure, and the general story is usually entertaining all the best way through–the exception is Sheeva’s chapter, through which the plot barely strikes ahead. However I could not assist however really feel a bit ambivalent when all of it was stated and carried out because the story primarily leaves the collection lore in the identical place. That is a giant reduction, in a approach, and I am glad the 5 new characters managed to get a while within the spotlight–this is a superb roster. However that comes at the price of taking away a number of the grand prospects of infinite risk that we have been left with final time–a new ending teaser undoubtedly appears to slender the scope considerably.
Superfluous story apart, the opposite content material included within the Aftermath growth are three new characters–the aforementioned Sheeva and Fujin in addition to particular visitor character Robocop from the traditional 1987 Paul Verhoven movie (which is the one Robocop film that exists, so far as I do know). Sheeva is a heavy-hitting grappler with some nice advancing choices, greatest characterised by her flying stomp the place she disappears off the highest of the display screen earlier than crashing down on her opponent. Fujin is an extremely flashy and distinctive character who is superb at controlling house with ricocheting crossbow bolts, able to pushing and pulling his opponents in all places with the facility of wind, and likewise has the pleasant means to run by means of the air and strike from above. I really like each of those new characters, although your enjoyment could fluctuate relying in your most popular playstyle.
Robocop, alternatively, I did not fairly gel with. He is a keep-away character who primarily focuses on conserving opponents at bay with plenty of projectile and knockback choices, a method that feels according to the character. It may be a killer technique you probably have persistence and the power to learn your opponent’s actions nicely, however it’s sadly not one thing I excel at, and because of this, I did not discover Robocop to be as fascinating of a personality, film homages apart.
The discharge of Aftermath additionally sees Mortal Kombat 11 get a serious replace that provides new brutality finishers for each character and new phases in addition to the introduction of stage fatalities–the Retrocade stage, through which an in-universe projector beams out traditional Mortal Kombat phases accompanied by a period-appropriate soundtrack, is considered one of my private favourites. However Friendships are the numerous new addition–instead of ending your opponent by mutilating them, every character now has the choice to point out off their playful aspect with weird performances of unabashed pleasure, although some are definitely much more impressed than others (Jax’s saxophone solo is a transparent frontrunner, and Shang Tsung’s rainbow backyard is on the opposite finish of the size). It is somewhat terrifying to see the Mortal Kombat characters smile so laborious, however they’re undoubtedly a worthwhile inclusion.
However the Friendships, new phases, and new finishers are freely accessible for homeowners of Mortal Kombat 11, and the one content material unique to Aftermath are the extra story chapters and three new characters. Although that is a really welcome decision–free is good–it makes Aftermath much less compelling when thought of particularly by itself phrases. Mortal Kombat 11 stays top-of-the-line preventing video games of this console era, and the current free replace makes it higher. Aftermath introduces a few nice characters, and the expanded story undoubtedly has its highs, however it’s not important to your enjoyment of an already very good sport.