Disappointingly, there’s not an excessive amount of munching happening within the trailer for Noita‘s Feast replace. Except, after all, builders Nolla Video games are serving up a banquet of roast witch. However somewhat than sausages or salads, Noita’s platter is a lethal one. Launched this week, Feast provides a bounty of spells, artefacts, environmental overhauls and extra to the procedurally damaging dungeon-delver.
Noita’s fairly nice, isn’t it? The RPS gang couldn’t cease taking part in it for all that delightfully absurd arcane destruction. Removed from full game-changers, Noita’s updates since launch have merely added extra instruments to assist deliver the sport’s subterranean world crashing down round you. To that finish, Feast isn’t any completely different.
First off, the spells. Feast provides eight new incantations to plug into your wand – spells that encompass you with tiny useful ghosts, intention your assaults for you, limitless spells that by no means cease firing, and spells that summon propane tanks like some kind of wizardly Hank Hill. Feast additionally brings in new magical artefacts that warp gravity, evaporate fluids, and (worst of all) spawn a bug-looking wretch that vomits out sawblades – successfully turning Noita into an impromptu stage of Disc Room.
Extra than simply handing you extra toys to muck about with, Noita’s biomes ought to now be a nicer place to tear aside. The Underground Jungle has been given a makeover with new foliage and creeping vines, whereas the Hiisi Base – a claustrophobic nightmare of steel corridors – has been given a spit of paint and a brand new ground plan.
Then there’s the same old laundry record of bug fixes and minor enhancements, all of which might be discovered over on the Feast Replace patch notes. In a merciless word, the replace notes that “Nobody likes rats, not even the healers”.
Bit impolite, eh?